#pragma once
#define ROW 3
#define COL 3
#include<stdio.h>
#include<time.h>
#pragma warning(disable:4996)
void nenu();
void game();
void innitiaboard(char board[ROW][COL], int row, int col);
void displayboard(char board[ROW][COL], int  row, int col);
void playermove(char board[ROW][COL],int row,int col);
void computermove(char board[ROW][COL], int row, int col);
int iswin(char board[ROW][COL], int row, int col);
int isfull(char board[ROW][COL], int row, int col);

